Mobile development
Mobile strategy and engineering across iOS, Android and cross-platform apps, including the backends, security and device management behind them.
A successful app starts with a clear idea of who will use it and why they would open it again. We take a mobile app from that first idea through design, build, testing and store release, then keep improving it with evidence from real use.
Mobile app development is the work of taking one app from idea to the App Store and Google Play: discovery, design, build, testing, release and improvement after launch. We build customized apps that fit your brand and goals, and we can work across iOS, Android and cross-platform frameworks, choosing what suits the app rather than a single favourite tool.
If your organization needs several apps, device management or a wider mobile strategy, start with mobile development.
The biggest risk in app development is building features nobody uses. We reduce it by starting small: a discovery sprint to agree the problem and users, a prototype tested with real people, and a first release focused on the journeys that matter most. Further features are added once real usage shows what is needed. Good UI and UX design is central to this, and it is built into every project.
Most customer apps need to be on both iPhone and Android. We decide with you whether to build two native apps, in Swift for iOS and Kotlin for Android, or one cross-platform app with Flutter or React Native. The choice depends on the features, the budget, the importance of platform-specific behaviour and who will maintain the app afterwards. Either way, the app is built for your users, tested on real devices, and localized in English and French where your audience needs it.
Apple and Google each have review guidelines, privacy disclosure requirements and technical rules that change regularly. We prepare store listings, screenshots, privacy details and review notes, and we build the features the stores expect, such as letting users delete their account from within the app when the app allows account creation. Privacy obligations under PIPEDA and provincial laws shape what the app collects and how consent is handled. This is general information, not legal advice.
An app is never finished. New operating system versions arrive every year, users ask for improvements, and store requirements change. We monitor crash reports and analytics, fix issues, and plan updates with you. Your team can focus on the service the app supports, costs are planned release by release with estimates in CAD, and managed-service clients can include the app's backend in 24/7 monitoring and support, with response targets set in the service agreement.
The exact list is agreed in writing for each project. These are the usual deliverables and the usual boundaries.
Most delays in this kind of work come from access and decisions, not from the technical build. Knowing these early keeps the project predictable.
Each stage ends with something you can review before the next one starts.
Define the users, the problem the app solves, the core journeys and what a successful first release looks like.
Output: Product brief and first-release scope.
Build a clickable prototype, test it with real users and refine it before development starts.
Output: Tested prototype and approved designs.
Develop the app and its backend in short iterations, sharing test builds on real devices as features arrive.
Output: Feature-complete test builds.
Functional, device, accessibility and security testing, then a private beta through TestFlight and Google Play testing tracks.
Output: Beta feedback and release candidate.
Prepare store listings and privacy disclosures, submit for review, launch, then prioritize improvements using analytics and feedback.
Output: Live app and improvement backlog.
We do not publish package prices. Each estimate is based on an agreed scope, in Canadian dollars, with taxes shown separately. These are the things that move the number most:
It depends on the scope of the first release, the integrations and how quickly decisions are made. After the discovery sprint we give you a written plan and estimates in CAD. We do not promise a date before the scope is known.
Look at your users. In Canada both platforms are widely used, so most customer apps launch on both, often with a cross-platform framework. Staff apps can target whichever devices your organization issues.
Apple and Google review apps before they appear in their stores and can ask for changes. Review times vary, so we plan launch dates with a buffer and prepare listings, privacy disclosures and test accounts in advance.
We agree measures during discovery, such as completed bookings or weekly active users, and set up analytics to track them with consent. After launch we review the numbers with you and prioritize improvements.
Apps need updates for new operating system versions, store requirements and user feedback. You can take over with our documentation or keep us on under a support agreement.
Mobile strategy and engineering across iOS, Android and cross-platform apps, including the backends, security and device management behind them.
User research, UX audits, prototypes, design systems and accessible interfaces for business software, portals, ERP screens and mobile apps.
What makes a rewards app worth opening, how to connect it to sales systems, and the Canadian privacy and consent rules to plan for.
Tell us who the app is for, what it should help them do and which systems it connects to. We will reply to arrange a discovery conversation before anything is priced.